Over the course of about 15 weeks, 11 people (me included) worked on this project together for a degree in our final year at Teesside University in our team called The Gallery. Though we encountered some problems, the project was completed on time and handed-in successfully.
The game was put together in Unreal Engine 4.12.5, with assets created in 3DS Max and Substance Painter, then brought into engine.
This project will go over a majority of my work towards this project, including some concept art and assets in the final game.
Logo by Robert Daley.
Kahuna - Gameplay Highlights
Animated work I made for the project, including enemies I created.